Form·Z Training
Introduction and Basic Modelling (1 Day)
This day covers the basic interface of Form·Z and the first principles of modelling in it. It will give trainees an understanding of the 3D modelling workflow which helps to unlock the tools and process by which objects are made. Many of the tools are covered and they form a foundation for understanding the rest of the program.
Intermediate Modelling (1 day)
Whilst the basic modelling focused more on polygonal models, this day focuses more on "smooth" models using NURBS tools where appropriate and generating more organic models. Time is given at the end to develop your own model.
Rendering and Animation (1 day)
Once the model is made we need to "paint & decorate" it, light it & "photograph" it. This course shows you how to create & edit textures, make, adjust & preview lighting. Then finally set views and render settings that give a final render. Then when the 'stills image' is mastered the course moves on to show the user how to set up animation for cameras (walkthrough) objects and anything else (eg. moving lights and movies as textures (eg. plasmas)









