Artlantis Training
Artlantis R - Rendering Stills (1 Day)
From a model imported from VectorWorks or other modelling program, you will learn how to apply texture and modify them; how to light the scene and then add crops such as people or trees before setting up the cameras and rendering out stills.
- Importing CAD file
- Updating 3D model from CAD file
- Understanding the interface
- Setting up lighting
- Editing lights
- Copying lights (incl. multi-copy)
- Heliodon lights
- Applying textures
- Editing textures
- Use of Postcards for storing textures
- Moving/Scaling textures
- Setting up views/cameras
- Render settings
- Understanding Radiosity
- Adding objects to the scene
- Making objects from your model
- Copying/multi-copying objects
- Final renders and batch renders.
Artlantis Studio 2 -
Rendering Animations (1 Day)
With the rendering and lighting complete we can now progress to moving objects / cameras. In this course we show you how to make an object separate from the model and how to make it move over time eg. a car or opening door. We also show you how to animate the camera and thus create an animation. QTVR panoramas "object movies" are also covered.
- Setting up an animation
- Editing the path
- Camera animations
- Adding/editing keyframes
- Object animations
- Setting up panoramas
- Setting up VR objects
- Animated textures
- Rendering animations