Artlantis Training

Artlantis R - Rendering Stills (1 Day)

From a model imported from VectorWorks or other modelling program, you will learn how to apply texture and modify them; how to light the scene and then add crops such as people or trees before setting up the cameras and rendering out stills.

Skills Covered...
  • Importing CAD file
  • Updating 3D model from CAD file
  • Understanding the interface
  • Setting up lighting
  • Editing lights
  • Copying lights (incl. multi-copy)
  • Heliodon lights
  • Applying textures
  • Editing textures
  • Use of Postcards for storing textures
  • Moving/Scaling textures
  • Setting up views/cameras
  • Render settings
  • Understanding Radiosity
  • Adding objects to the scene
  • Making objects from your model
  • Copying/multi-copying objects
  • Final renders and batch renders.
 

Artlantis Studio 2 -
Rendering Animations (1 Day)

With the rendering and lighting complete we can now progress to moving objects / cameras. In this course we show you how to make an object separate from the model and how to make it move over time eg. a car or opening door. We also show you how to animate the camera and thus create an animation. QTVR panoramas "object movies" are also covered.

Skills Covered...
  • Setting up an animation
  • Editing the path
  • Camera animations
  • Adding/editing keyframes
  • Object animations
  • Setting up panoramas
  • Setting up VR objects
  • Animated textures
  • Rendering animations